Procedural Terrain

A lightweight terrain generation tool using Perlin noise and animation curves to create hand-tuned environments in Unity.

September 30, 2023 · 2 min · Jared Goronkin

Scalar Field Visualization

A proof-of-concept system for terrain generation, supporting overhangs and caves, using marching cubes and 3D flow fields to avoid typical artifacts.

November 12, 2023 · 2 min · Jared Goronkin

Marching Cube GPU

Real time scalar field visualization and noise generation in Unity, made to develop a deeper understanding of procedural generation.

May 14, 2024 · 1 min · Jared Goronkin