
Designed and engineered a Unity package featured at GDC 2025 for its ability to rapidly develop gameplay mechanics and systems. Leveraged by Echoes In The Mists.

Designed and engineered a Unity package featured at GDC 2025 for its ability to rapidly develop gameplay mechanics and systems. Leveraged by Echoes In The Mists.

Shown at GDC 2025 NYS Pavilion, I led engineering and production on this souls-like. Descend into a corrupted seaport where danger and discovery lurk around every corner. Powered by Mosaic.